These elite warriors are true masters of battle that stand as paragons of honorable combat and fair play. Path of the ChampionĪt the front of every great fighting force stands a Champion. Should you roll a 20 or higher on a death saving throw, you instantly regain consciousness and stand up with 1 hit point.įinally, while Raging the damage die for your unarmed strikes becomes 1d8, or 1d10 if you have two free hands. When you make a Strength, Dexterity, Constitution, or death saving throw, you roll a d4 and add it to your roll. You can shrug off physical blows that would devastate lesser warriors. You gain a climbing speed equal to your walking speed.While Raging, the damage die for your unarmed strikes becomes 1d6, or 1d8 if you have two free hands.While you are dragging a grappled creature that is one size larger than you or smaller, your speed isn't reduced.When you grapple a creature more than one size larger than you, it can move as normal, but you move with it so long as there is an unoccupied space adjacent to it. The size of creatures that you can grapple increases by one size.
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